
I'm just getting into gimp and experimenting with this stuff too. These materials are not exactly intended for reuse however if you do use them please remember to credit the proper party for creating them. For walk characters, if you look at the large 'boss sprites' they have an icon/symbol in front of them that allow them to be larger than the standard 48pix square. (Credit to Sacraicross if you use this)Īll in all if you follow those guidelines you should have a pretty easy time of getting sprites to work properly. Requires an "!" and a "$" (Example !$Morgairth) This only requires one character but must be 3 squares by 4 squares and so If your character is 48 pixels wide and 64 pixels tall then your sprite sheet needs to be 144 x 256 (3 in width across 4 in height). (Credit to Mack aka Looseleaf & Tharis if you use these) Requires an "!" to be at the front of the sprite sheet to designate that it is a different size of sprite but also requires room for 8 (even if all 8 spots are not used).


Requires no Tagging just 8 character spots (Default sprite sheets). What they mean by 8 sprites is that there needs to be room for as many as 8 Unless you have a Large creature which will change the tagging method.
